During the development of Warhammer Online at Climax, I was Lead Animator and had great fun animating a range of fantastical creatures as well as being responsible for the other members of my team. This is but a small sample of what I produced while at Climax..
animations are bits and pieces I have created in the past to test
various motions or ideas.
are some of the in-game animations completed for Machines,
a 3D real time strategy game for the PC. For more examples of them
running about in-game, see the intro movie below.
clips are the rendered movies I created to set the scene between
missions. A lot of the time, I used in-game models and backgrounds
and then used my existing animations and added lighting and motion
blur etc. Others, such as the pod-landing required hi-res versions
to be made.